You tell Alea, 'log it'

HP:1350 Move:1414 Mana:1370 Secs:24 > open
e
You open the door.

HP:1350 Move:1414 Mana:1370 Secs:23 > HP:1350 Move:1414 Mana:1370 Secs:23 > 
Citizen Lane
   The lane continues north and south, past several nicer looking houses.
Some construction is going on to the east, as a large group of peasants
struggle to erect another house to provide more living space for the
wealthy nobles that oppress them.    
[ Exits: n s w ]
A small red songbird hops merrily around here.
A tiny chipmunk darts through the grass.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.

HP:1350 Move:1413 Mana:1370 Secs:22 > s

Citizen Lane
   The red brick lane of the residents continues north and south.  The only
time this road usually becomes crowded is in the late evening when the
merchants all return home to their families.    
[ Exits: n s ]
A Moldavia noblewoman graces you with her presence.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.

HP:1350 Move:1412 Mana:1370 Secs:20 > trip wire
You silently stretch a razor-thin wire across the path here.

HP:1350 Move:1412 Mana:1370 Secs:18 > order followers hide
look

Citizen Lane
   The red brick lane of the residents continues north and south.  The only
time this road usually becomes crowded is in the late evening when the
merchants all return home to their families.    
[ Exits: n s ]
A rotting, decomposed zombie walks slowly around the room.
A rotting, decomposed zombie walks slowly around the room.
A rotting, decomposed zombie walks slowly around the room.
A rotting, decomposed zombie walks slowly around the room.
A Moldavia noblewoman graces you with her presence.
A razor-thin wire has been stretched across the path here.

HP:1350 Move:1412 Mana:1370 Secs:16 > HP:1350 Move:1412 Mana:1370 Secs:16 > 
The noblewoman leaves south.

HP:1350 Move:1412 Mana:1370 Secs:15 > HP:1350 Move:1412 Mana:1370 Secs:15 > You order all your followers to "hide"

HP:1350 Move:1412 Mana:1370 Secs:10 > look

Citizen Lane
   The red brick lane of the residents continues north and south.  The only
time this road usually becomes crowded is in the late evening when the
merchants all return home to their families.    
[ Exits: n s ]
A rotting, decomposed zombie walks slowly around the room.
A rotting, decomposed zombie walks slowly around the room.
A razor-thin wire has been stretched across the path here.

HP:1350 Move:1412 Mana:1370 Secs:9 > stealth
You stealthily conceal yourself into the room...

HP:1350 Move:1412 Mana:1370 Secs:6 > HP:1350 Move:1412 Mana:1370 Secs:6 > 
The morning sun lazily rises in the east.

HP:1350 Move:1416 Mana:1370 Secs:75 > HP:1350 Move:1416 Mana:1370 Secs:75 > 
The noblewoman has arrived.
The noblewoman's foot catches on something as she falls to the ground!
The wire snaps from the force of the noblewoman's foot!

HP:1350 Move:1416 Mana:1370 Secs:60 > tripwire
You silently stretch a razor-thin wire across the path here.

HP:1350 Move:1416 Mana:1370 Secs:56 > n
n
tripwire

The noblewoman quickly scrambles to her feet!

HP:1350 Move:1416 Mana:1370 Secs:50 > HP:1350 Move:1416 Mana:1370 Secs:50 > 
Citizen Lane
   The lane continues north and south, past several nicer looking houses.
Some construction is going on to the east, as a large group of peasants
struggle to erect another house to provide more living space for the
wealthy nobles that oppress them.    
[ Exits: n s w ]
A small red songbird hops merrily around here.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.

HP:1350 Move:1415 Mana:1370 Secs:45 > HP:1350 Move:1415 Mana:1370 Secs:45 > 
Western End of the Great Road
   Here the Road of the Great Gods, which transverses the entire city of
Moldavia, comes to an end at a small lane.  It is appropriately named
Citizen Lane by the typically more wealthy merchants and nobles who live
here.  After all, only those with status and wealth are truly considered
citizens of Moldavia anyway.    
[ Exits: n e s ]
A tiny chipmunk darts through the grass.
A tiny honeybee buzzes around in the air.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.

HP:1350 Move:1414 Mana:1370 Secs:45 > This skill only works in rooms with exactly two exits!

HP:1350 Move:1414 Mana:1370 Secs:45 > e

Road of the Great Gods
   This wide paved road is well kept, with very few holes or divits despite
the thousands of people that use the road every day.  It leads eastward
from here into the city proper, where merchants have their dozens of shops
built and larger buildings are wedged in between the streets of the city.
[ Exits: e w ]
A street rat wanders about the city, looking for garbage.
A Moldavia city guard is here, keeping the peace.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.

HP:1350 Move:1413 Mana:1370 Secs:42 > tripwire
A Moldavian enchantress flies into the room.
You silently stretch a razor-thin wire across the path here.

HP:1350 Move:1413 Mana:1370 Secs:40 > e

Road of the Great Gods
    Legend has it that after it was built, there was much dispute among 
the many people of Moldavia as to which god this street was going to
be dedicated to.  Then one day a child walked up to the town councillor
and said to him, "Is any god more great than the other? Why not give it 
to all the gods?  Just as they fashion our world and hold it together, 
so too shall this road connect our city." 
[ Exits: e w ]
A Moldavia noblewoman graces you with her presence.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.

HP:1350 Move:1412 Mana:1370 Secs:32 > tripwire
You silently stretch a razor-thin wire across the path here.

HP:1350 Move:1412 Mana:1370 Secs:30 > w

Road of the Great Gods
   This wide paved road is well kept, with very few holes or divits despite
the thousands of people that use the road every day.  It leads eastward
from here into the city proper, where merchants have their dozens of shops
built and larger buildings are wedged in between the streets of the city.
[ Exits: e w ]
(Invis) A member of the elite Enchanter's Guild patrols the area here.
  Three orbs of magic float silently around her!
A street rat wanders about the city, looking for garbage.
A Moldavia city guard is here, keeping the peace.
A razor-thin wire has been stretched across the path here.
The undead zombie has arrived.
The undead zombie's foot catches on something as it falls to the ground!
The undead zombie has arrived.
The undead zombie's foot catches on something as it falls to the ground!
The wire snaps from the force of the undead zombie's foot!
The undead zombie has arrived.
The undead zombie has arrived.

HP:1350 Move:1411 Mana:1370 Secs:22 > order followers stand
You order all your followers to "stand"

HP:1350 Move:1411 Mana:1370 Secs:19 > HP:1350 Move:1411 Mana:1370 Secs:19 > 
Alea tells you, 'ok go'

HP:1350 Move:1411 Mana:1370 Secs:15 > order followers stand
You order all your followers to "stand"
The undead zombie quickly scrambles to its feet!
The undead zombie quickly scrambles to its feet!

HP:1350 Move:1411 Mana:1370 Secs:15 > reply ok
You tell Alea, 'ok'

HP:1350 Move:1411 Mana:1370 Secs:11 > HP:1350 Move:1411 Mana:1370 Secs:11 > 
A dwarven city guard leaves east.

HP:1350 Move:1411 Mana:1370 Secs:10 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1408 Mana:1370 Secs:8 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1405 Mana:1370 Secs:7 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1402 Mana:1370 Secs:6 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1399 Mana:1370 Secs:5 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1396 Mana:1370 Secs:4 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1393 Mana:1370 Secs:3 > scan
You peer around yourself carefully...

The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1390 Mana:1370 Secs:2 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1387 Mana:1370 Secs:1 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1384 Mana:1370 Secs:1 > HP:1350 Move:1384 Mana:1370 Secs:1 > 
Daylight heralds the beginning of a new day.

HP:1350 Move:1416 Mana:1370 Secs:75 > scan
You peer around yourself carefully...

The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1413 Mana:1370 Secs:75 > scan
You peer around yourself carefully...

The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1410 Mana:1370 Secs:74 > scan
You peer around yourself carefully...

The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1407 Mana:1370 Secs:73 > scan
You peer around yourself carefully...

The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1404 Mana:1370 Secs:72 > scan

The undead zombie struggles to break free of its mental imprisonment!

HP:1350 Move:1404 Mana:1370 Secs:71 > HP:1350 Move:1404 Mana:1370 Secs:71 > You peer around yourself carefully...

The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1401 Mana:1370 Secs:71 > scan
You peer around yourself carefully...

The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1398 Mana:1370 Secs:70 > scan
You peer around yourself carefully...

The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1395 Mana:1370 Secs:69 > order followers stand
You order all your followers to "stand"

HP:1350 Move:1395 Mana:1370 Secs:66 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1392 Mana:1370 Secs:61 > sacn
Huh?!?

HP:1350 Move:1392 Mana:1370 Secs:58 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1389 Mana:1370 Secs:57 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1386 Mana:1370 Secs:56 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1383 Mana:1370 Secs:54 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1380 Mana:1370 Secs:53 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1377 Mana:1370 Secs:52 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1374 Mana:1370 Secs:51 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1371 Mana:1370 Secs:50 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1368 Mana:1370 Secs:50 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1365 Mana:1370 Secs:49 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1362 Mana:1370 Secs:48 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1359 Mana:1370 Secs:47 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
The cardinal is over to the west.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1356 Mana:1370 Secs:46 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1353 Mana:1370 Secs:45 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1350 Mana:1370 Secs:45 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1347 Mana:1370 Secs:44 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1344 Mana:1370 Secs:43 > scan
You peer around yourself carefully...

A dwarven city guard is over to the east.
The noblewoman is over to the east.
A rat is over to the west.
A tiny chipmunk is over to the west.
A tiny honeybee is over to the west.

HP:1350 Move:1341 Mana:1370 Secs:43 > w

Western End of the Great Road
   Here the Road of the Great Gods, which transverses the entire city of
Moldavia, comes to an end at a small lane.  It is appropriately named
Citizen Lane by the typically more wealthy merchants and nobles who live
here.  After all, only those with status and wealth are truly considered
citizens of Moldavia anyway.    
[ Exits: n e s ]
A little brown rat scurries around, looking for food.
A tiny chipmunk darts through the grass.
A tiny honeybee buzzes around in the air.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.

HP:1350 Move:1340 Mana:1370 Secs:42 > w
Alas, you cannot go that way...

HP:1350 Move:1340 Mana:1370 Secs:40 > s

Citizen Lane
   The lane continues north and south, past several nicer looking houses.
Some construction is going on to the east, as a large group of peasants
struggle to erect another house to provide more living space for the
wealthy nobles that oppress them.    
[ Exits: n s w ]
A small red songbird hops merrily around here.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.

HP:1350 Move:1339 Mana:1370 Secs:38 > s

Citizen Lane
   The red brick lane of the residents continues north and south.  The only
time this road usually becomes crowded is in the late evening when the
merchants all return home to their families.    
[ Exits: n s ]
Alea is here, sprawled out on the ground!
A Moldavian townsperson is hurridly going about her business here.
A brightly colored butterfly flitters around.
A Moldavia noblewoman graces you with her presence.
A razor-thin wire has been stretched across the path here.
The undead zombie has arrived.
The undead zombie's foot catches on something as it falls to the ground!
The undead zombie has arrived.
The undead zombie's foot catches on something as it falls to the ground!
The undead zombie has arrived.
The undead zombie's foot catches on something as it falls to the ground!
The wire snaps from the force of the undead zombie's foot!
The undead zombie has arrived.

HP:1350 Move:1338 Mana:1370 Secs:37 > HP:1350 Move:1338 Mana:1370 Secs:37 > 
Alea quickly scrambles to her feet!

HP:1350 Move:1338 Mana:1370 Secs:36 > HP:1350 Move:1338 Mana:1370 Secs:36 > 
The cardinal flies into the room.
A monarch butterfly flies away to the south.

HP:1350 Move:1338 Mana:1370 Secs:35 > 
Alea panics, and attempts to flee!
Alea leaves south.

HP:1350 Move:1338 Mana:1370 Secs:35 > stan
You are already standing.

HP:1350 Move:1338 Mana:1370 Secs:32 > order followers stan
You order all your followers to "stan"
The undead zombie quickly scrambles to its feet!
The undead zombie quickly scrambles to its feet!
The undead zombie quickly scrambles to its feet!

HP:1350 Move:1338 Mana:1370 Secs:31 > s

Citizen Lane
   This peaceful stretch of side alley travels onward to the north and
south, with the decorative houses of well-to-do nobles lining either side.
The relative calm here is a pleasant change from the crime and crowding of
most of the city.    
[ Exits: n s ]
A brightly colored butterfly flitters around.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.

HP:1350 Move:1337 Mana:1370 Secs:30 > n

Citizen Lane
   The red brick lane of the residents continues north and south.  The only
time this road usually becomes crowded is in the late evening when the
merchants all return home to their families.    
[ Exits: n s ]
A small red songbird hops merrily around here.
A Moldavian townsperson is hurridly going about her business here.
A Moldavia noblewoman graces you with her presence.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.
The undead zombie has arrived.

HP:1350 Move:1336 Mana:1370 Secs:29 > tripwire
You silently stretch a razor-thin wire across the path here.

HP:1350 Move:1336 Mana:1370 Secs:28 > stealth

Alea has arrived.
Alea's foot catches on something as she falls to the ground!

HP:1350 Move:1336 Mana:1370 Secs:22 > order followers backstab alea
You stealthily conceal yourself into the room...

HP:1350 Move:1336 Mana:1370 Secs:20 > backstab alea

Alea quickly scrambles to her feet!

HP:1350 Move:1336 Mana:1370 Secs:18 > HP:1350 Move:1336 Mana:1370 Secs:18 > 
Alea leaves north.

HP:1350 Move:1336 Mana:1370 Secs:17 > HP:1350 Move:1336 Mana:1370 Secs:17 > 
From high above, Alea suddenly comes flying into the room!
Alea gracefully lands on her feet and looks around the room.

HP:1350 Move:1336 Mana:1370 Secs:15 > HP:1350 Move:1336 Mana:1370 Secs:15 > 
Alea leaves south.

HP:1350 Move:1336 Mana:1370 Secs:14 > HP:1350 Move:1336 Mana:1370 Secs:14 > You order all your followers to "backstab alea"

HP:1350 Move:1336 Mana:1370 Secs:12 > HP:1350 Move:1336 Mana:1370 Secs:12 > Backstab who?

HP:1350 Move:1336 Mana:1370 Secs:12 > HP:1350 Move:1336 Mana:1370 Secs:12 > 
A townsperson leaves north.
A human city guard has arrived.
A human city guard's foot catches on something as he falls to the ground!

HP:1350 Move:1336 Mana:1370 Secs:5 > HP:1350 Move:1336 Mana:1370 Secs:5 > 
The undead zombie stops following you.

HP:1350 Move:1385 Mana:1370 Secs:75 > HP:1350 Move:1385 Mana:1370 Secs:75 > 
A human city guard quickly scrambles to his feet!

HP:1350 Move:1385 Mana:1370 Secs:70 > HP:1350 Move:1385 Mana:1370 Secs:70 > 
From high above, Alea suddenly comes flying into the room!
Alea gracefully lands on her feet and looks around the room.

HP:1350 Move:1385 Mana:1370 Secs:70 > HP:1350 Move:1385 Mana:1370 Secs:70 > 
Alea leaves north.

HP:1350 Move:1385 Mana:1370 Secs:68 > HP:1350 Move:1385 Mana:1370 Secs:68 > 
A tiny chipmunk's foot catches on something as it falls to the ground!

HP:1350 Move:1385 Mana:1370 Secs:60 > HP:1350 Move:1385 Mana:1370 Secs:60 > 
From high above, Alea suddenly comes flying into the room!
Alea gracefully lands on her feet and looks around the room.

HP:1350 Move:1385 Mana:1370 Secs:58 > HP:1350 Move:1385 Mana:1370 Secs:58 > 
Alea utters the words, 'parl srakg'.
A violent firestorm of blue fire engulfs the room!
A tiny chipmunk gives Alea an indifferent stare.
A violent firestorm of blue fire engulfs the room!
A human city guard gives Alea an indifferent stare.
A violent firestorm of blue fire engulfs the room!
Alea makes the undead zombie's evil soul shiver and suffer!
A violent firestorm of blue fire engulfs the room!
Alea makes the undead zombie's evil soul shiver and suffer!
A violent firestorm of blue fire engulfs the room!
Alea makes the undead zombie's evil soul shiver and suffer!
A violent firestorm of blue fire engulfs the room!
Alea makes the undead zombie's evil soul shiver and suffer!
A violent firestorm of blue fire engulfs the room!
Alea makes your evil soul hurt and suffer!
A violent firestorm of blue fire engulfs the room!
The cardinal gives Alea an indifferent stare.
A violent firestorm of blue fire engulfs the room!
The noblewoman gives Alea an indifferent stare.
A violent firestorm of blue fire engulfs the room!

HP:1038 Move:1385 Mana:1370 Secs:58 > 
The undead zombie circles around Alea and thrusts a long steel spear into her back!

HP:1038 Move:1385 Mana:1370 Secs:57 > order followers backstab alea

You barely pierce Alea.
You barely pierce Alea.
Alea has a few scratches.
The undead zombie misses Alea with its pierce.
The undead zombie misses Alea with its pierce.
The undead zombie tickles Alea as it pierces her.
The undead zombie tickles Alea as it pierces her.
Alea shatters the undead zombie's frozen head with a powerful strike!
The undead zombie is dead!  R.I.P.
The undead zombie screams its last as Alea removes its lung!
Your blood freezes as you hear the undead zombie's death cry.

HP:1038 Move:1385 Mana:1370 Secs:56 > HP:1038 Move:1385 Mana:1370 Secs:56 > You order all your followers to "backstab alea"

HP:1038 Move:1385 Mana:1370 Secs:56 > HP:1038 Move:1385 Mana:1370 Secs:56 > 
Alea dives to the ground and executes an evasive maneuver.
Alea quickly stands up again!

HP:1038 Move:1385 Mana:1370 Secs:56 > order followers circle

You order all your followers to "circle"
Alea ducks and avoids the undead zombie's circle!
Alea delivers a powerful palm strike to its head!
The undead zombie staggers back in pain, reeling from the powerful blow!
The undead zombie circles around Alea and thrusts a short steel dagger into her back!
The undead zombie circles around Alea, who notices this and twists out of the way!

HP:1038 Move:1385 Mana:1370 Secs:55 > HP:1038 Move:1385 Mana:1370 Secs:55 > 
Alea shatters the undead zombie's frozen head with a powerful strike!
The undead zombie is dead!  R.I.P.
Your blood freezes as you hear the undead zombie's death cry.
The undead zombie stops following you.
You barely pierce Alea.
Alea has a few scratches.
The undead zombie tickles Alea as it pierces her.
The undead zombie misses Alea with its pierce.

HP:1038 Move:1385 Mana:1370 Secs:54 > backstab al
No!  You're fighting for your life!

HP:1038 Move:1385 Mana:1370 Secs:53 > HP:1038 Move:1385 Mana:1370 Secs:53 > 
Alea annihilates you with her deadly freeze!
Alea annihilates you with her deadly freeze!
You barely pierce Alea.
You miss Alea with your pierce.
Alea has a few scratches.
The undead zombie tickles Alea as it pierces her.
The undead zombie tickles Alea as it pierces her.

HP:887 Move:1385 Mana:1370 Secs:52 > cir
You circle around Alea and thrust Hellraiser into her back!

HP:887 Move:1385 Mana:1370 Secs:52 > HP:887 Move:1385 Mana:1370 Secs:52 > 
You dodge the attack!
Alea misses you with her hit.
You dodge the attack!
Alea misses you with her hit.
You dodge the attack!
Alea misses you with her hit.
You barely pierce Alea.
You barely pierce Alea.
Alea has a few scratches.
The undead zombie misses Alea with its pierce.
The undead zombie misses Alea with its pierce.
A tiny chipmunk quickly scrambles to its feet!

HP:887 Move:1385 Mana:1370 Secs:50 > cast 'harm'

Alea screams in terror and runs away!
Alea panics, and attempts to flee!
Alea leaves south.

HP:887 Move:1385 Mana:1370 Secs:48 > gaze al

Alea has arrived.
Alea's foot catches on something as she falls to the ground!
The wire snaps from the force of Alea's foot!

HP:887 Move:1385 Mana:1370 Secs:48 > HP:887 Move:1385 Mana:1370 Secs:48 > Upon who should the spell be cast?

HP:887 Move:1385 Mana:1370 Secs:46 > order followers backstab al
The undead zombie growls darkly at Alea as it remembers her!
Alea ducks and avoids the undead zombie's backstab!
Alea delivers a powerful palm strike to its head!
The undead zombie staggers back in pain, reeling from the powerful blow!
The undead zombie growls darkly at Alea as it remembers her!
The undead zombie places a short steel dagger in the back of Alea, resulting in some strange noises and some blood!
You gaze intently at her.
A dark beam of antimatter explodes from your eyes, striking Alea!
The antimatter violently blasts her out of the room!

HP:887 Move:1385 Mana:1370 Secs:45 > HP:887 Move:1385 Mana:1370 Secs:45 > You order all your followers to "backstab al"

HP:887 Move:1385 Mana:1370 Secs:43 > HP:887 Move:1385 Mana:1370 Secs:43 > 
Alea has arrived.

HP:887 Move:1385 Mana:1370 Secs:43 > HP:887 Move:1385 Mana:1370 Secs:43 > 
Alea leaves south.

HP:887 Move:1385 Mana:1370 Secs:42 > s

Citizen Lane
   This peaceful stretch of side alley travels onward to the north and
south, with the decorative houses of well-to-do nobles lining either side.
The relative calm here is a pleasant change from the crime and crowding of
most of the city.    
[ Exits: n s ]
The undead zombie has arrived.
The undead zombie has arrived.

HP:887 Move:1384 Mana:1370 Secs:42 > n

Citizen Lane
   The red brick lane of the residents continues north and south.  The only
time this road usually becomes crowded is in the late evening when the
merchants all return home to their families.    
[ Exits: n s ]
(2) A large pile of dust is laying here.
The undead zombie's blood-soaked lung sits here without an owner.
A tiny chipmunk darts through the grass.
A Moldavia city guard is here, keeping the peace.
A small red songbird hops merrily around here.
A Moldavia noblewoman graces you with her presence.
The undead zombie has arrived.
The undead zombie has arrived.

HP:887 Move:1383 Mana:1370 Secs:41 > ba l

From high above, Alea suddenly comes flying into the room!
She flies straight at you, landing a powerful, flying kick directly
into your chest, sending you sprawling!

HP:683 Move:1383 Mana:1370 Secs:41 > HP:683 Move:1383 Mana:1370 Secs:41 > 
You barely pierce Alea.
You barely pierce Alea.
Alea has some small wounds and bruises.
Alea misses you with her hit.
Alea annihilates you with her deadly freeze!
The undead zombie growls darkly at Alea as it remembers her!
Alea hears the undead zombie approach and quickly avoids its backstab!
The undead zombie growls darkly at Alea as it remembers her!
Alea hears the undead zombie approach and quickly avoids its backstab!
A human city guard leaves north.

HP:590 Move:1383 Mana:1370 Secs:40 > HP:590 Move:1383 Mana:1370 Secs:40 > 
The undead zombie tickles Alea as it pierces her.
The undead zombie tickles Alea as it pierces her.
You barely pierce Alea.
You barely pierce Alea.
Alea has some small wounds and bruises.
Alea annihilates you with her deadly freeze!
Alea misses you with her hit.
Alea annihilates you with her deadly freeze!

HP:405 Move:1383 Mana:1370 Secs:38 > order followers backstab al

A menacing, dark-red aura suddenly appears around you!
The aura instantly reduces you into small points of energy!
You are dead!  Sorry...

You have lost a life, and must be resurrected to regain it!
The undead zombie stops following you.
The undead zombie stops following you.

Welcome to Insymnia MUD!

0) Exit from Insymnia MUD.
1) Enter the game.
2) Optional player configuration.
3) Read the background story.
4) Change password.
5) Delete this character.

   Make your choice:    Make your choice: 
That's not a menu choice!

Welcome to Insymnia MUD!

0) Exit from Insymnia MUD.
1) Enter the game.
2) Optional player configuration.
3) Read the background story.
4) Change password.
5) Delete this character.

   Make your choice: 1



The Horizon
   This infinite area exists where the Sky collides with the Earth, in an
enigma termed "the Horizon".  It was created as a quirk in the fabric of
the space-time continuum in the first instant of the universe's creation,
and has remained permanently unchanged since.  Many scholars have formed
theories as to the true nature of its power, and some have theorized that
if this location were destroyed, the universe would shortly follow.  
[ Exits: d ]

HP:1 Move:1383 Mana:1 Secs:37 > HP:1 Move:1383 Mana:1 Secs:37 > Backstab who?

HP:1 Move:1383 Mana:1 Secs:36 > ooc nice
You OOC, 'nice'

HP:1 Move:1383 Mana:1 Secs:35 >